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Listed under:  Language  >  Language modes  >  Creating texts
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Endeavour to persuade

This resource is designed to guide Year 3 to Year 6 students in the art of persuasive writing, based on responses to information texts and their own research on specific topics. The information texts used in this resource were written as part of the commemoration of the visit of HMB Endeavour to Kamay Botany Bay in 1770. ...

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Garage beat: advertisement

Help members of a garage band to upgrade their musical instruments. Use a checklist from the lead singer to compare advertisements for used instruments. Identify instrument features, band preferences and price limits. Then build an advertisement aimed at selling a drum kit. Use a model structure, images and sample text.

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Telestory - iTunes app

Create your own news broadcast, fun movie or your own themed TV shows using this video-creation tool. Videos can be saved in app or published via Telestory's moderated video channel 'ToonTube'. Free when reviewed 5/6/15.

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Stories without words

Learn how Australian story-teller, artist and academy award winner, Shaun Tan uses emotive illustrations to tell a story. You will also create your own character and tell a story using illustration.

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Environmental and Zoo Education Centres – high school resources

A collection of geography and science resources for high school teachers and students to support teaching and learning from home. The resources were developed by Department of Education teachers from 25 Environmental and Zoo Education Centres in NSW and include Google Sites, programs and activities.

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Different views

This resource will encourage students to develop their understanding of the first contact of the Aboriginal people of Kamay Botany Bay and the men aboard the HMB Endeavour in 1770. This resource is one part of the 'Endeavour – eight days in Kamay' resource.

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Exploring Kamay

This resource explores the landscape of Kamay Botany Bay, as well as the technology discovered by the crew aboard the HMB Endeavour in 1770. This resource is one part of the 'Endeavour – eight days in Kamay' resource.

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Perspectives on Kamay

This resource explores the perspectives of the Aboriginal people of Kamay Botany Bay and the men aboard the HMB Endeavour upon their meeting in 1770. It will also help students to understand the history of Australia's Aboriginal peoples and why their stories of the past are equally important to hear. Note to Aboriginal ...

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My day: Li: level 1

Help Li by selecting the best texts for different parts of his day. Choose the correct text in a range of activities such as helping Li make up his mind about which bus to take to school, and what to choose for a healthy lunch from the menu. This learning object is one in a series of six objects.

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Invictus Games Sydney 2018 – Stage 3 – Adaptive sports and games

Everyone can play. That's the message in this Stage 3 unit on adaptive and inclusive sports and games. Adaptive sports are not just for people with a disability, in fact adaptive sports make important changes that allow everyone to play in a fair and fun way. Learn about some of the adaptive sports played at the Invictus ...

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Invictus Games Sydney 2018 – HSIE/English Stage 5 – Veteran wellbeing

This Stage 5 HSIE/English resource examines Australia’s roles in war, including their involvement in WWI and WWII and highlights Australia’s role in the global context during the twentieth century. Students will examine the historical context of the wars and the perceptions that existed during the twentieth century regarding ...

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Site study – Ypres Salient

This resource is a digital site study of the Ypres Salient, using videos made with modern footage of Ypres and contemporary footage and images from the First World War. Each video has before, after and extension activities designed to meet the Stage 5 History: Core Study – Depth Study 3 outcomes around the scope and nature ...

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Talking dino - app for iPad

This is an iPad app. Design a talking dinosaur to present at show and tell. Create your dinosaur by selecting from a range of elements such as mood, size and colour. Choose a voice and background picture for your dinosaur. Decide on a name that suits your talking dinosaur. Select a note about your dinosaur. Watch the animation. ...

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My design: talking dinosaur: create own text

Design a talking dinosaur to present at show and tell. Create your dinosaur by selecting from a range of elements such as mood, size and colour. Choose a voice and background picture for your dinosaur. Decide on a name that suits your talking dinosaur. Add a note about your dinosaur. Watch the animation. You can change ...

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Laptop wrap – the Stolen Generations

A page with a focus on the experiences of the Stolen Generations with supporting activities and links to resources.

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Save our catchment – virtual excursion

This virtual excursion offers twelve video lessons that form a sample investigation of pest species invading Australian riparian zones. Filmed on Bundjalung Country, the excursion traverses mid north coast NSW Upper Clarence River Catchment, connecting each video to companion classroom and field learning tasks. The invasive, ...

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Wonderful words, creative stories: beach

Add descriptive words to two simple sentences about a boy and a girl at the beach to make the sentences more interesting. Try out different descriptive words in each sentence. Notice how your choice of words affects the animated images in each sentence. Use your two lively sentences as the start and ending of an imaginative ...

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Responsible fishing in Western Australia: write an article

Go fishing in Western Australia. Look at how and why laws restrict people from taking certain fish. Identify cases where laws apply: size limits, bag limits and closed seasons. Build a magazine article explaining the fishing laws. Use a model structure and persuasive text to support a responsible position. For example, ...

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My design: talking car: create own text

Design a talking car to present at show and tell. Create your car by selecting from a range of elements such as mood, size and colour. Choose a voice and background picture for your car. Decide on a name that suits your talking car. Add a note about your car. Watch the animation. You can change your design as many times ...

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Sentence builder: prehistoric: tool

Help a caveman use a sentence builder machine to create past-tense sentences. Spin each rock to see a new word for your sentence. Choose words from five groups: when, who, what, where and setting.